코드 작성 using PlayFab; using PlayFab.ClientModels; using PlayFab.Json; using PlayFab.ProfilesModels; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using EntityKey = PlayFab.ProfilesModels.EntityKey; public class PlayfabManager : MonoBehaviour { static string customId = ""; static string playfabId = ""; private string entityId; priva.....