코드 작성 using System.Collections; using System.Collections.Generic; using UnityEngine; public class Example : MonoBehaviour { void Start() { if (Application.systemLanguage == SystemLanguage.English) { Debug.Log("영어"); } else if (Application.systemLanguage == SystemLanguage.Korean) { Debug.Log("한국어"); } else if (Application.systemLanguage == SystemLanguage.Japanese) { Debug.Log("일본어"); } else if (A.....