1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283 using System.Collections;using System.Collections.Generic;using UnityEngine; public class PlayerShooting4 : MonoBehaviour{ public Transform gunBarrelEnd; private LineRenderer gunLine; private Light gunLight; public float power = 10000f; pub.....
원문 링크 : [유니티C#][기초] 9. 플레이어 슈팅 4