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[유니티C#][기초] 13. 튜토리얼 SurvivalShooter 정리.2

 [유니티C#][기초] 13. 튜토리얼 SurvivalShooter 정리.2

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 2-2 PlayerMovement using UnityEngine; public class PlayerMovement : MonoBehaviour{ public float speed = 6f; Vector3 movement; Animator anim; Rigidbody playerRigidbody; int floorMask; float camRayLength = 100f; void Awake() { floorMask = LayerMask.GetMask("Floor"); anim = GetComponent(); pl.....