코드 작성 using UnityEngine; public class BlockBreaker : MonoBehaviour { public int rows = 4; public int columns = 5; public float paddleSpeed = 10f; public GameObject blockPrefab; public Transform paddle; public GameObject ballPrefab; public Transform ballSpawnPoint; private Rigidbody2D ballRigidbody; private bool isBallReleased; private int blockCount; private void Start() { SpawnBlocks(); SpawnBa.....