델리게이트 선언 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Example : MonoBehaviour { public delegate void GameEvent(); //이벤트 선언 public static event GameEvent eGameStart, eGamePause, eGameEnd; public delegate void ScoreEvent(int number); //이벤트 선언 public static event ScoreEvent ePlusScore, eMinusScore; private void Start() { eGameStar.....