12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879 https://docs.unrealengine.com/latest/KOR/Programming/QuickStart/index.html ProjectName: QuickStart 1. C++ 액터 생성(FloatingActor) 2.
FloatingActor.h #pragma once #include "GameFramework/Actor.h"#include "FloatingActor.generated.h" UCLASS()class QUICKS.....