코드 작성using UnityEngine;using System.Collections;public class Roulette : MonoBehaviour{ public int[] numbers; //당첨될 것들 private int winningNumber; //당첨 번호 private bool spinning = false; public float spinTime = 5.0f; void Start() { winningNumber = -1; } void Update() { if (spinning) { transform.Rotate(Vector3.up, 10.0f); } } .....