코드 작성 using System.Collections; using System.Collections.Generic; using UnityEngine; public class RankingSystem : MonoBehaviour { private List playerScores; private void Start() { playerScores = new List(); AddScore(500); AddScore(1000); AddScore(750); AddScore(300); SortScores(); PrintRanking(); } public void AddScore(int score) { playerScores.Add(score); } public void SortScores() //오름차순 정리 { .....