코드 작성 using UnityEngine; using UnityEngine.UI; public class InventoryItem : MonoBehaviour { public string itemName; public Sprite itemIcon; } public class InventorySlot : MonoBehaviour { public int slotIndex; public InventoryItem currentItem; } public class InventoryDragAndDrop : MonoBehaviour { private InventoryItem draggedItem; private Image draggedItemImage; private Transform originalParent; .....