재생 #include #include #include #include #include #define TH 20 #define TW 10 #define NH 4 #define NW 4 #define UP 72 #define DOWN 80 #define LEFT 75 #define RIGHT 77 #define SPACE 32 #define ESC 27 #define IWALL 0 #define IBOX 1 typedef struct Point{ int y; int x; }Point; Point brick[7][4][4]={ {{0,0,0,-2,-1,0,-1,2},{0,0,-1,0,0,2,1,2},{0,0,0,-2,-1,0,-1,2},{0,0,-1,0,0,2,1,2}}, {{0,0,0,2,-1,0,-1,-2},{0,0,1,0,0,2,-1,2},{0,0,0,2,-1,0,-1,-2},{0,0,1,0...