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언리얼(Unreal) - UMG(UI)

 언리얼(Unreal) - UMG(UI)

0. UMG 모듈 추가 프로젝트명.Build.cs에 UMG 모듈을 추가한다. 1.

GameMode // Copyright Epic Games, Inc. All Rights Reserved.

#pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "TestProjectGameModeBase.generated.h" /** * */ UCLASS() class TESTPROJECT_API ATestProjectGameModeBase : public AGameModeBase { GENERATED_BODY() public: ATestProjectGameModeBase(); UFUNCTION() void ChangeMenuWidget(TSubclassOf NewWidgetClass); protected: virtual void BeginPlay() override; UPRO...

# UI # UMG # Unreal # 언리얼