Graphics Programming weekly - Issue 300 - August 13th, 2023 https://tomhultonharrop.com/mathematics/graphics/2023/08/06/reverse-z.html Reverse Z (and why it’s so awesome) Topic tomhultonharrop.com int representableValues(float from, float to) { uint32_t fromi; memcpy(fromi, from, sizeof(float)); uint32_t toi memcpy(toi, to, sizeof(float)); return toi - fromi; } printf("0.0f - 0.5f: %d\n", representableValues(0.0f, 0.5f)); printf("0.5f - 1.0f: %d\n", representableValues(0.5f, 1.0f)); // output 0....